Friday, June 27 2025

G 28 IZOGOOD 19443 - Decrypt the quality and safety standard ISO 19443 while having fun - Online game

Online game G 28 IZOGOODŽ 19443 - Decrypt, understand and assimilate the requirements of your quality and safety management system ISO 19443 while having fun

 
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G 28 IZOGOOD 19443 - Decrypt the quality and safety standard ISO 19443 while having fun - Online game See other games

See the online course T 28v18 ISO 19443 Readiness

See the online course T 48v18 ISO 19443 Internal audit

See the online training package T 88v18 ISO 19443

 

 WHY NOT ENRICH YOUR KNOWLEDGE OF THE ISO 19443 STANDARD WHILE HAVING FUN?

THE GAME

 
The G 28 IZOGOOD® 19443 online game is aimed at:
 
  • anyone who wants to discover the ISO 19443 standard
  • anyone who wants to improve their knowledge of the ISO 19443 standard
 
The IZOGOOD® 19443 online game allows you to explore the different aspects of the ISO 19443 standard through more or less difficult questions by addressing:
 
  • threats or opportunities by the 50 RISK cards
  • requirements of the standard by the 50 MCT (multiple choice test) cards
  • good or bad  practices by the 50 PRACTICE cards
  • case examples by the 50 CASE cards
 
Each card includes a commentary with explanations of the relevant paragraph.
 
The G 15 IZOGOOD® 19443 online game will help you gain a better understanding and in-depth knowledge about the ISO 19443 standard while having fun.
 
The clauses and main paragraphs (sub-clauses) of the ISO 19443 standard will be more understandable and the requirements easier to assimilate and apply.
 
Whatever the function of the player, his responsibility and his level of knowledge of the standard, he will deepen his discernment of the essential points of the quality and safety management system.
 
The benefits of an online game are, among other things, to allow:
 
  • the assimilation of knowledge related to the ISO 19443 standard
  • a more homogeneous understanding of:
    • content
    • specificities and
    • requirements of the ISO 19443 standard
  • verification of achievements
  • playful learning of the standard
  • better prepare for certification or follow-up audit

CONDITIONS

 
You have access to the game for two months and to the annexes for one year.
 
You can play as many times as you want.
 
You can download and read the documents. You can print the annexes, it can help you.

 

Read more

 Anyone involved in introducing, implementing, maintaining, consulting, training and improving a quality and safety management system based on ISO 19443:

  • leader of the ISO 19443 certification project
  • director
  • quality and safety manager
  • metrology manager
  • maintenance manager
  • project Manager
  • quality technician
  • quality assistant
  • quality operator
  • quality manager
  • internal auditor
  • worker
  • operator
  • technician
  • consultant
  • trainer
  • adviser
  • student

  

19443 
 
 
 
 
 
 
 
GAMER’S BOOKLET
 
 
 
 
Table of contents
 
 
 
1.    Rules of the game
2.    Glossary
3.    Risks
4.    MCT
5.    Practices
6.    Cases
 
 
 
 


 
1. Rules of the game
 
The game is intended for one person, but nothing prevents playing in a small group, it will be much more fun.
 
The game is compatible with recent versions of web browsers. Otherwise the game can be slow.
 
A game session typically lasts between half an hour to 2 – 3 hours. You can play as many times as you like during your 60-day access and learn a lot about the ISO 19443 standard.
 
The goal of the game is to reach the final space (Finish) as quickly as possible.
 
The standard’s requirements and comments are on this page. A free quiz on the ISO 19443 requirements is provided at the beginning. This allows you to discover, decrypt and become familiar with the requirements of the standard.
 
Having a copy of the ISO 19443 standard at hand (not provided with the game) is a prerequisite.
 
The board of the game is a city with a car’s journey.
 
In the top left, there is a clock showing elapsed time. In the top right, you have a help button and option to exit the game.
 
At the bottom left, there’s a button to mute the sound. In the bottom center, you can see the total stars you’ve earned. At the bottom right, there’s a button linking to the ISO 19443 standard requirements page.
 
At the beginning, the car is parked at the Start space.
 
Click on the “START GAME” button to begin.
 
The sequence of spaces (types of cards) is as follows:
 
      RISK - threat or opportunity - silver
      MCT - multiple choice test - green
      PRACTICE - good or bad practice - orange
      CASE – situation, challenge and solutions - blue
 
You also have special Maintenance  and Pandora’s box spaces .
 
Each type of case includes 50 questions (cards), and each answer is linked to a paragraph of the ISO 19443 standard version 2018.
 
Each card is presented in the following steps:
 
      step 1: The back of the card showing the card type, number (from 1 to 50) and the number of stars (from one to three) in blue, white and red   
      step 2: The card type, its number, the question (e.g., “Is the following statement more of a threat or an opportunity?”), the statement (e.g., “The scope of the QSMS describes the company’s main activities”) and the star(s)
      step 3: The answers (one or more correct answers are possible) with a green emoji (for all correct answers)  and a red emoji (for a wrong answer)
      step 4: The paragraph from the standard and a comment for the correct or incorrect answer
 
The car starts and arrives at the Risk space.
 
The card number is random. Depending on the question’s difficulty, the stars are one, two or three.
 
If you guess the correct answer, the car moves forward as many spaces as there are stars on the question.
 
If you don’t guess the correct answer (or answer partially) the car stalls on the same space, and the next card will be of the same type.
 
If you land on a Maintenance  or Pandora's box space, you may get lucky or unlucky. From the car’s trunk or Pandora's box comes a random luck or misfortune card. If luck is on your side, you get Joker card , and your car moves forward 3 spaces. If misfortune strikes , your car moves back 3 spaces.
 
If a second person is with you and has printed this booklet, they can increase the game’s difficulty by asking questions like:
 
      What is the clause and sub-clause (paragraph) of the standard related to the question?
      Can you provide an example from your department related to this question?
 
When you reach the Finish space for the first time, you can download your IZOGOOD® 19443 game participation Certificate.
 
You can also view your game results:
 
·         number of stars earned
·         date and time each time you played
·         time spent
 
The educational objectives of the game are to allow each player to:
 
      identify whether a risk is more of a threat or an opportunity
      enhance their knowledge of the standard’s requirements through MCTs
      guess whether a statement is a good or a bad practice
      study each proposed case’s situation, challenge, and to find the right solution (one or more correct solutions are possible)
      decrypt the clauses and paragraphs of the standard and assimilate the requirements
 
Some questions have a touch of humor (even if the boss forgot to say it).
Relax, it's just a game.
 
A bias is inevitable regarding the “correct answers” to retain, especially for RISK or PRACTICE cards.
 
Here’s an example:
 
RISK 01. Is the following statement more of a threat or an opportunity? "The most important thing is that the company's strategy was established in the past"
 
One might answer that it’s a threat or an opportunity, but it depends on when the strategy was defined.
 
If you answer that it’s a threat, you’re right because it’s not specified when the previous strategy was developed (a year ago, 10 years ago). There’s missing information. But you could answer that it's an opportunity because you think "in the past" means 2 to 3 years ago.
 
Thus, the presented answers and the relevance of the comments are debatable; in the end, the truth is sometimes relative.
 
The IZOGOOD® game was created and developed with great care. Thank you in advance for communicating any potential improvement points you’ve identified via the link: contact.php
2. Glossary
The beginning of wisdom is the definition of terms. Socrates
Some specific terms:
 
CFS: counterfeit, fraudulent or suspect (item)
Competence: personal skills, knowledge and experiences
Conformity: fulfillment of a specified requirement
Corrective action: action to eliminate the causes of nonconformity or any other undesirable event and to prevent their recurrence
Customer: anyone who receives a product
Customer satisfaction: top priority objective of every quality and safety management system related to the satisfaction of customer requirements
Documented information: any support allowing the treatment of information
Effectiveness: capacity to realize planned activities with minimum effort
Efficiency: financial relationship between achieved results and used resources
External provider (supplier): an entity that provides a product
Graded approach: activities employed to ensure that the application of requirements is commensurate with nuclear safety significance
ITNS: important to nuclear safety
Indicator: value of a parameter, associated with an objective, allowing the objective measure of its effectiveness
Management system: set of processes allowing objectives to be achieved
Nonconformity: non-fulfillment of a specified requirement
Nuclear safety: achievement of proper operating conditions, prevention of accidents and mitigation of accident consequences, resulting in protection of workers, the public and the environment from undue radiation risks (IAEA Safety glossary)
Organization (company): a structure that satisfies a need
Process: activities that transform inputs into outputs
Product (or service): every result of a process or activity
Quality: aptitude to fulfill requirements
Quality management: activities allowing the control of a company with regard to quality
QSMS: quality and safety management system
Quality objective: quality related, measurable goal that must be achieved
Requirement: explicit or implicit need or expectation
Risklikelihood of occurrence of a threat or an opportunity 
Root cause analysis (RCA): method of problem solving used for identifying the root causes of faults or problems
Safety culture: protection and safety issues receive the attention warranted by their significance as an overriding priority
Stakeholder: person, group or company affected by the impacts of an organization
Top management: groupor persons in charge of the company’s control at the highest level
 
Remark 1: the use of ISO 19443, ISO 9000 and IAEA Safety glossary definitions is recommended. The most important thing is to determine a common and unequivocal vocabulary for everyone in the company.
 
Remark 2: a document can be presented as documented information that must be maintained (procedure ) or retained (record ).
 


 
3. RISKS
 
Recurring question: Is the following statement more of a threat or an opportunity?
 
RISK 01 Most important is that the organization's strategy has been established in the past
Threat
§ 4.1
Every three years on average, it is necessary to check the adequacy of the strategy to the context of the organization, the expectations and the requirements of the stakeholders
 
RISK 02 The context of the organization is something that can be taken into consideration (even if the boss forgot to say it)
Threat
§ 4.1
This is a requirement of the standard and it is unavoidable. This is part of the first work to be done since the validation of the organization's strategy depends on it
 
RISK 03 Trying to anticipate the evolution of customer expectations is wasted time (if the boss said so)
Threat
§ 4.2
The objective of the organization is to satisfy its customers in the long term – to understand the evolution of their expectations is a key factor of success for the future
 
RISK 04 We can try to comply with legal requirements(if the boss agrees)
Threat
§ 4.2
We must strictly comply with legal requirements
 
RISK 05 The scope of the QSMS describes the main activities of the organization
Threat
§ 4.3
Describing the scope of the QSMS is delimiting the entities and activities concerned. Exclusions must be specified
 
RISK 06 In-house promotion of process mapping(the boss said to manage on our own)
Opportunity
§ 4.4
This is an opportunity to let everyone know about process mapping. This allows everyone to situate themselves in the overall operation of the organization and in supplier customer relationships with other processes
 
RISK 07 Top management commitment does not contain set objectives
Threat
§ 5.1
Top management demonstrates leadership and commitment by, among other things, ensuring that an information security policy and objectives are established
 
RISK 08 The nuclear safety culture takes into account lessons learned (if the boss approves)
Opportunity
§ 5.1
And also encouraging a questioning attitude
 
RISK 09 Involve staff in applying the quality approach on a daily basis (even when the boss is not around)
Opportunity
§ 5.2
When staff is involved on a daily basis, operational efficiency is enhanced and continual improvement is possible  
 

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